Creating a Mobile Independent Artist Business - Part 5: Documenting and Sharing Your Work in Progress

The Cage Monster.
Art by TET.
Now that we've been through all the set up it's time to do some actual Art for your Mobile Independent Artist business. Once you've set up your equipment (Part 1), Business Software (Part 2), Creative Software (Part 3), Website and Social media (Part 4), you're ready to start creating art.

There are still more business things to cover but that doesn't mean we can't start creating art now. In this section we'll look at documenting the creation of your art to share with your buyers as a way of keeping your audience engaged.

Creating a Mobile Independent Artist Business - Part 4: Social and Marketing Software Plus Your Website

Now that you have all your Art Equipment (Part 1), Business Software (Part 2) and Creative Software (Part 3) organised you're going to need a way to get your artwork online and seen by potential buyers. Selling your work over the internet is my main focus because this can be done from anywhere at any time.

If you're producing traditional, hand made art (physical works such as a painting) and have always wanted to see your creations in real world galleries, by all means explore that option too. We'll look at this in more detail in a later post.

Creating a Mobile Independent Artist Business - Part 3: Creative Software

Creative Software

In the previous post we looked at the less interesting but extremely important business software requirements of a Mobile, Independent, Artist Business. This post we'll look at the creative software that you'll need. This is not a definitive list. You may like a lot more tools at your disposal however I consider it to be the bare minimum.

Note that a lot of creative software is sold bundled with other useful graphics software. It's worth taking a look at these deals to see if you can get the type of software you need, cheaper, as a package deal.

Creating a Mobile Independent Artist Business - Part 2: Business Software


Last post I looked at all the essential hardware you'll need to start your mobile, independent artist business. Over the next three posts we'll look at all the software you'll need to familiarise yourself with in order to run your business and get your art online starting with business software. Following that I'll look at creative software and then social/marketing software.

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